Escape From Mr. Lemoncello's LibraryBook - 2013
Kyle Keeley is the class clown and a huge fan of all games--board games, word games, and particularly video games. His hero, Luigi Lemoncello, the most notorious and creative gamemaker in the world, just so happens to be the genius behind the construction of the new town library. Lucky Kyle wins a coveted spot as one of twelve kids invited for an overnight sleepover in the library, hosted by Mr. Lemoncello and riddled with lots and lots of games. But when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret puzzle to find the hidden escape route!
Don't miss the next puzzle-packed adventures-- Mr. Lemoncello's Library Olympics and Mr. Lemoncello's Great LIbrary Race !
"Discover the coolest library in the world." --James Patterson, #1 New York Times bestselling author
44 STATE AWARD LISTS AND COUNTING -- INCLUDING THE SUNSHINE STATE AWARD!
Starred Review, Booklist
* "An ode to libraries and literature that is a worthy successor to the original madman puzzle-master himself, Willy Wonka."
Starred Review, Kirkus Reviews
*"Full of puzzles to think about, puns to groan at . . . this solid, tightly plotted read is a winner for readers and game-players alike."
From the critics
Age SuitabilityAdd Age Suitability
OPL_KrisC thinks this title is suitable for 8 years and over
indigo_falcon_168 thinks this title is suitable for between the ages of 6 and 92
patty732010 thinks this title is suitable for between the ages of 6 and 12
Surais_Treehouse thinks this title is suitable for between the ages of 10 and 30
SummaryAdd a Summary
In this book, 12-year-old Kyle Keeley gets to do an escape room in the brand new library, built by master game maker Luigi Lemoncello.
In this story an average boy tries to get ungrounded and goes to a famous gamer's new library. He gets trapped with 11 other participants and they get out by solving riddles and clues and working together.
Taking place in a library the several children are selected to spend the night at the library based on an essay that they turned in. The children are involved in several challenges in the library only to find out that the biggest challenge of all is to find a way out of the library....
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